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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TWeakInterfacePtr > IsValid
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/WeakInterfacePtr.h |
Include | #include "UObject/WeakInterfacePtr.h" |
bool IsValid() const
Remarks
Test if this points to a live object. Calls the underlying TWeakObjectPtr's parameterless IsValid method.