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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TStructOnScope > operator=
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/StructOnScope.h |
Include | #include "UObject/StructOnScope.h" |
template<typename U, typename>
TStructOnScope & operator=
(
U && InStruct
)