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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TStructOnScope > InitializeFromChecked
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/StructOnScope.h |
Include | #include "UObject/StructOnScope.h" |
void InitializeFromChecked
(
FStructOnScope && InOther
)
Remarks
Initialize the TStructOnScope from a FStructOnScope containing data that derives from T @params InOther The FStructOnScope to initialize from (will assert if it contains an invalid type to store for T)