Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TSoftClassPtr
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
Include | #include "UObject/SoftObjectPtr.h" |
bool IsPending() const
Remarks
Test if this does not point to a live UObject, but may in the future true if this does not point to a real object, but could possibly