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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/TProperty_Numeric > API/Runtime/CoreUObject/UObject/TProperty_Numeric/TConvertAndSet
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
TConvertAndSet
&40;
const TProperty_Numeric & Property,
FStructuredArchive::FSlot Slot,
void &42; Obj,
const FPropertyTag & Tag
&41;