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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TPropertyTypeFundamentals
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
static TCppType &42; InitializePropertyValue
&40;
void &42; A
&41;
Remarks
Initialize the value of a property at an address, this assumes over uninitialized memory