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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TProperty
- TProperty::CopyValuesInternal()
- FArrayProperty::CopyValuesInternal()
- FMapProperty::CopyValuesInternal()
- FObjectProperty::CopyValuesInternal()
- FSetProperty::CopyValuesInternal()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
virtual void CopyValuesInternal
(
void * Dest,
void const * Src,
int32 Count
) const