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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TPersistentObjectPtr > GetUniqueID
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/PersistentObjectPtr.h |
Include | #include "UObject/PersistentObjectPtr.h" |
const TObjectID & GetUniqueID&40;&41; const
Remarks
Gets the unique object identifier associated with this lazy pointer. Valid even if pointer is not currently valid Unique ID for this object, or an invalid FUniqueObjectGuid if this pointer isn't set to anything