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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TLazyObjectPtr
Type | Name | Description | |
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TLazyObjectPtr< T > & | operator=
(
TLazyObjectPtr< T >&& |
|
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TLazyObjectPtr< T > & | operator=
(
const TLazyObjectPtr< T >& |
|
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TLazyObjectPtr< T > & | operator=
(
const TLazyObjectPtr< U >& Other |
Assign from another lazy pointer with implicit upcasting allowed |
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void | operator=
(
T* Object |
Copy from an object pointer |
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void | operator=
(
const FUniqueObjectGuid& InObjectID |
Copy from a unique object identifier WARNING: this doesn't check the type of the object is correct, because the object corresponding to this ID may not even be loaded! |