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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TGCObjectsScopeGuard > TGCObjectsScopeGuard
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/GCObjectScopeGuard.h |
Include | #include "UObject/GCObjectScopeGuard.h" |
TGCObjectsScopeGuard
&40;
const TArray< ObjectType &42; > & InObjects
&41;