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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > TFieldPath > operator=
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/FieldPath.h |
Include | #include "UObject/FieldPath.h" |
template<class OtherPropertyType>
TEnableIf<&33;TLosesQualifiersFromTo< OtherPropertyType, PropertyType >::Value >::Type operator&61;
&40;
OtherPropertyType &42; InProperty
&41;
Remarks
Copy from an object pointer
Parameters
Name | Description |
---|---|
Object | object to create a weak pointer to |