Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FUObjectAnnotationChunked
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectAnnotation.h |
Include | #include "UObject/UObjectAnnotation.h" |
uint32 GetMaxAllocatedSize&40;&41; const
Remarks
Returns the maximum memory allocated by the internal arrays