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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FUInt32Property > FUInt32Property
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyUInt32.cpp |
FUInt32Property
(
FFieldVariant InOwner,
const FName & InName,
EObjectFlags InObjectFlags
)