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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FTextProperty
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/TextProperty.h |
Include | #include "UObject/TextProperty.h" |
Syntax
enum EIdenticalLexicalCompareMethod
{
None,
SourceString,
DisplayString,
}
Values
Name | Description |
---|---|
None | |
SourceString | |
DisplayString |