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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FStructProperty
- FProperty::SupportsNetSharedSerialization()
- FStructProperty::SupportsNetSharedSerialization()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/PropertyStruct.cpp |
virtual bool SupportsNetSharedSerialization&40;&41; const