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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FStructOnScope > Initialize
- FStructOnScope::Initialize()
- FUserStructOnScopeIgnoreDefaults::Initialize()
- TStructOnScope::Initialize()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/StructOnScope.h |
Include | #include "UObject/StructOnScope.h" |
virtual void Initialize()