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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FSparseDelegateStorage > Remove
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/SparseDelegate.h |
Include | #include "UObject/SparseDelegate.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/SparseDelegate.cpp |
static bool Remove
&40;
const UObject &42; DelegateOwner,
const FName DelegateName,
const FScriptDelegate & Delegate
&41;
Remarks
Removes a delegate binding from the owner's sparse delegate storage. Returns true if there are still bindings to the delegate.