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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FSoftObjectPath
Type | Name | Description | |
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FSoftObjectPath & | operator=
(
const FSoftObjectPath& Path |
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FSoftObjectPath & | Asset path FNames have been deprecated. This assignment operator should be used only temporarily to fix up old codepaths that produce an FName. | |
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FSoftObjectPath & | operator=
(
FSoftObjectPath&& Path |
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FSoftObjectPath & | operator=
(
const FTopLevelAssetPath Path |
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FSoftObjectPath & | ||
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FSoftObjectPath & | operator=
(
FWideStringView Path |
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FSoftObjectPath & | operator=
(
FAnsiStringView Path |
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FSoftObjectPath & | operator=
(
const WIDECHAR* Path |
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FSoftObjectPath & | operator=
(
const ANSICHAR* Path |
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FSoftObjectPath & | operator=
(
TYPE_OF_NULLPTR |