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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FSoftObjectPath > FSoftObjectPath
Deprecated * Asset path FNames have been deprecated. This constructor should be used only temporarily to fix up old codepaths that produce an FName.
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h |
Include | #include "UObject/SoftObjectPath.h" |
FSoftObjectPath
&40;
FName Path
&41;