Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FScriptSetHelper > API/Runtime/CoreUObject/UObject/FScriptSetHelper/__ctor
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
FScriptSetHelper
&40;
const FSetProperty &42; InProperty,
const void &42; InSet
&41;
Remarks
Constructor, brings together a property and an instance of the property located in memory
Parameters
Name | Description |
---|---|
InProperty | The property associated with this memory |
InSet | Pointer to raw memory that corresponds to this Set. This can be NULL, and sometimes is, but in that case almost all operations will crash. |