Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FScriptMapHelper
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
static FScriptMapHelper CreateHelperFormInnerProperties
&40;
FProperty &42; InKeyProperty,
FProperty &42; InValProperty,
const void &42; InMap,
EMapPropertyFlags InMapFlags
&41;