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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FScriptMapHelper
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
void ConstructItem
&40;
int32 Index
&41;
Remarks
Internal function to call into the property system to construct / initialize elements.
Parameters
Name | Description |
---|---|
Index | First item to construct. |
Count | Number of items to construct. |