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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FScriptArrayHelper > API/Runtime/CoreUObject/UObject/FScriptArrayHelper/__ctor
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
FScriptArrayHelper
&40;
const FArrayProperty &42; InProperty,
const void &42; InArray
&41;
Remarks
Constructor, brings together a property and an instance of the property located in memory
Parameters
Name | Description |
---|---|
InProperty | the property associated with this memory |
InArray | pointer to raw memory that corresponds to this array. This can be NULL, and sometimes is, but in that case almost all operations will crash. |