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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FScriptArrayHelper
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
void ClearItems
(
int32 Index,
int32 Count
)
Remarks
Internal function to call into the property system to clear elements.
Parameters
Name | Description |
---|---|
Index | first item to . |
Count | number of items to . |