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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FReferenceCollector
- FReferenceCollector::IsIgnoringArchetypeRef()
- FPurgingReferenceCollector::IsIgnoringArchetypeRef()
- FSlateObjectReferenceCollector::IsIgnoringArchetypeRef()
- FPropertyReferenceCollector::IsIgnoringArchetypeRef()
- TDefaultCollector::IsIgnoringArchetypeRef()
- TDefaultCollector::IsIgnoringArchetypeRef()
- FReferenceFinder::IsIgnoringArchetypeRef()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include | #include "UObject/UObjectGlobals.h" |
bool IsIgnoringArchetypeRef&40;&41; const
Remarks
If true archetype references should not be added to this collector.