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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FReferenceCollector
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include | #include "UObject/UObjectGlobals.h" |
FReferenceCollectorArchive & GetVerySlowReferenceCollectorArchive()
Remarks
Get archive to collect references via SerializeBin / Serialize.
NOTE: Prefer using AddPropertyReferences or AddReferencedObjects(const UScriptStruct&) instead, they're much faster.