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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FReferenceChainSearch
Type | Name | Description | |
---|---|---|---|
FString | GetRootPath
(
UObject* TargetObject |
Returns a string with a short report explaining the root path, will contain newlines | |
FString | GetRootPath
(
TFunctionRef< bool(FCallbackParams&Params)> ReferenceCallback, |
Returns a string with a short report explaining the root path, will contain newlines |