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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FReferenceChainSearch > GetObjectFlags
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceChainSearch.h |
Include | #include "UObject/ReferenceChainSearch.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/ReferenceChainSearch.cpp |
static FString GetObjectFlags
&40;
FGCObjectInfo &42; InObject
&41;
Remarks
Returns a string with all flags (we care about) set on an object