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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FReferenceChainSearch > FReferenceChain
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceChainSearch.h |
Include | #include "UObject/ReferenceChainSearch.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/ReferenceChainSearch.cpp |
bool IsExternal&40;&41; const
Remarks
Check if this reference chain represents an external reference (the root is not in target object)