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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FPurgingReferenceCollector
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/PurgingReferenceCollector.h |
Include | #include "UObject/PurgingReferenceCollector.h" |
void ConditionalPurgeObject
&40;
UObject &42;& Object
&41;