Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject
Inheritance Hierarchy
- FArchiveState
- FArchive
- FArchiveProxy
- FPropertyProxyArchive
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyProxyArchive.h |
Include | #include "UObject/PropertyProxyArchive.h" |
Syntax
class FPropertyProxyArchive : public FArchiveProxy
Remarks
Simple proxy archive for serializing references to FFields from Bytecode
Variables
Type | Name | Description | |
---|---|---|---|
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int32 & | BytecodeIndex | Current bytecode offset |
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UStruct * | Container | Script container object |
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UStruct::FUnresolvedScriptPropertiesArray | UnresolvedProperties | List of fields that could not be resolved at serialize time possibly due to their classes not being fully loaded yet |
Constructors
Type | Name | Description | |
---|---|---|---|
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FPropertyProxyArchive
(
FArchive& InInnerArchive, |
Operators
Type | Name | Description | |
---|---|---|---|
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FArchive & | operator<<
(
FField*& Value |
Serializes a Field value from or into this archive. |