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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FProperty
- FProperty::NetSerializeItem()
- FArrayProperty::NetSerializeItem()
- FBoolProperty::NetSerializeItem()
- FByteProperty::NetSerializeItem()
- FDelegateProperty::NetSerializeItem()
- FEnumProperty::NetSerializeItem()
- FInterfaceProperty::NetSerializeItem()
- FMapProperty::NetSerializeItem()
- FMulticastDelegateProperty::NetSerializeItem()
- FObjectPropertyBase::NetSerializeItem()
- FSoftObjectProperty::NetSerializeItem()
- FOptionalProperty::NetSerializeItem()
- FSetProperty::NetSerializeItem()
- FSoftObjectProperty::NetSerializeItem()
- FStructProperty::NetSerializeItem()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Property.cpp |
virtual bool NetSerializeItem
(
FArchive & Ar,
UPackageMap * Map,
void * Data,
TArray < uint8 > * MetaData
) const