Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FProperty
- FProperty::Identical()
- FArrayProperty::Identical()
- FBoolProperty::Identical()
- FClassProperty::Identical()
- FDelegateProperty::Identical()
- FDoubleProperty::Identical()
- FEnumProperty::Identical()
- FFieldPathProperty::Identical()
- FFloatProperty::Identical()
- FInterfaceProperty::Identical()
- FLazyObjectProperty::Identical()
- FMapProperty::Identical()
- FMulticastDelegateProperty::Identical()
- FObjectProperty::Identical()
- FClassProperty::Identical()
- FObjectPropertyBase::Identical()
- FClassProperty::Identical()
- FLazyObjectProperty::Identical()
- FObjectProperty::Identical()
- FClassProperty::Identical()
- FSoftObjectProperty::Identical()
- FOptionalProperty::Identical()
- FSetProperty::Identical()
- FSoftObjectProperty::Identical()
- FStructProperty::Identical()
- FTextProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
- TProperty_WithEqualityAndSerializer::Identical()
- FDoubleProperty::Identical()
- FFloatProperty::Identical()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
virtual bool Identical
(
const void * A,
const void * B,
uint32 PortFlags
) const
Remarks
Determines whether the property values are identical. true if the property values are identical
Parameters
Name | Description |
---|---|
A | property data to be compared, already offset |
B | property data to be compared, already offset |
PortFlags | allows caller more control over how the property values are compared |