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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FProperty
- FProperty::CopyCompleteValueFromScriptVM()
- FLazyObjectProperty::CopyCompleteValueFromScriptVM()
- FObjectProperty::CopyCompleteValueFromScriptVM()
- FWeakObjectProperty::CopyCompleteValueFromScriptVM()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
Include | #include "UObject/UnrealType.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/Property.cpp |
virtual void CopyCompleteValueFromScriptVM
(
void * Dest,
void const * Src
) const
Remarks
Copy the value for all elements of this property. From the script VM.
Parameters
Name | Description |
---|---|
Dest | the address where the value should be copied to. This should always correspond to the BASE + OFFSET, where BASE = (for member properties) the address of the UObject which contains this data, (for locals/parameters) the address of the space allocated for the function's locals OFFSET = the Offset of this FProperty |
Src | the address of the value to copy from. should be evaluated the same way as Dest |