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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/UObject > API/Runtime/CoreUObject/UObject/FPrimaryAssetId
Syntax
FPrimaryAssetType PrimaryAssetType
Remarks
An FName describing the logical type of this object, usually the name of a base UClass. For example, any Blueprint derived from APawn will have a Primary Asset Type of "Pawn". "PrimaryAssetType:PrimaryAssetName" should form a unique name across your project.