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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FObjectSaveContextData > Set
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectSaveContext.h |
Include | #include "UObject/ObjectSaveContext.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/SavePackage/SavePackageUtilities.cpp |
void Set
(
UPackage * Package,
const ITargetPlatform * InTargetPlatform,
const TCHAR * InTargetFilename,
uint32 InSaveFlags
)
Remarks
Set the fields set by the standard constructor.