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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FObjectSaveContextData
Syntax
int32 NumRefPasses
Remarks
PreSave contract enforcement; records whether PreSave is overridden.
Variables set/read per call to PreSave/PostSave functions.
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FObjectSaveContextData
int32 NumRefPasses
PreSave contract enforcement; records whether PreSave is overridden.
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