Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FObjectMemoryAnalyzer
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectMemoryAnalyzer.h |
Include | #include "UObject/ObjectMemoryAnalyzer.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/ObjectMemoryAnalyzer.cpp |
FString GetFlagsString
&40;
const FObjectMemoryUsage & Annotation
&41;