Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FObjectInitializer
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include | #include "UObject/UObjectGlobals.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp |
&126;FObjectInitializer&40;&41;
Remarks
Destructor for internal class to finalize UObject creation (initialize properties) after the real C++ constructor is called.