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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FObjectInitializer
Type | Name | Description | |
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const FObjectInitializer & | SetNestedDefaultSubobjectClass
(
FStringView SubobjectName |
Sets the class to use for a subobject defined in a nested subobject, the class must be a subclass of the class used when calling CreateDefaultSubobject. |
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const FObjectInitializer & | SetNestedDefaultSubobjectClass
(
TArrayView< const FName > SubobjectNames |
Sets the class to use for a subobject defined in a nested subobject, the class must be a subclass of the class used when calling CreateDefaultSubobject. |
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const FObjectInitializer & | SetNestedDefaultSubobjectClass
(
FStringView SubobjectName, |
Sets the class to use for a subobject defined in a nested subobject, the class must be a subclass of the class used when calling CreateDefaultSubobject. |
![]() ![]() |
const FObjectInitializer & | SetNestedDefaultSubobjectClass
(
TArrayView< const FName > SubobjectNames, |
Sets the class to use for a subobject defined in a nested subobject, the class must be a subclass of the class used when calling CreateDefaultSubobject. |