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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FObjectInitializer
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include | #include "UObject/UObjectGlobals.h" |
Syntax
struct FOverrides
Remarks
Little helper struct to manage overrides from derived classes
Functions
Type | Name | Description | |
---|---|---|---|
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void | Add a potentially nested override, make sure it is legal | |
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void | Add
(
FName InComponentName, |
Add an override, make sure it is legal |
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void | Add
(
TArrayView< const FName > InComponentPath, |
Add a potentially nested override, make sure it is legal |
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FOverrideDetails | Retrieve an override, or TClassToConstructByDefault::StaticClass or nullptr if this was removed by a derived class |
Classes
Type | Name | Description | |
---|---|---|---|
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FOverrideDetails |