Navigation
Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FObjectInitializer
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
Include | #include "UObject/UObjectGlobals.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp |
static void AssertIfInConstructor
&40;
UObject &42; Outer,
const TCHAR &42; ErrorMessage
&41;
Remarks
Asserts with the specified message if code is executed inside UObject constructor