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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FLinkerLoad
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h |
Include | #include "UObject/LinkerLoad.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp |
bool VerifyImportInner
&40;
const int32 ImportIndex,
FString & WarningSuffix
&41;
Remarks
Safely verify that an import in the ImportMap points to a good object. This decides whether or not a failure to load the object redirector in the wrapper is a fatal error or not (return value)
Safely verify that an import in the ImportMap points to a good object. This decides whether or not a failure to load the object redirector in the wrapper is a fatal error or not (return value) true if the wrapper should crash if it can't find a good object redirector to load
Parameters
Name | Description |
---|---|
i | The index into this packages ImportMap to verify |
WarningSuffix | [out] additional information about the load failure that should be appended to the name of the object in the load failure dialog. |
i | The index into this packages ImportMap to verify |