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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FLinkerLoad
- FArchiveState::TotalSize()
- FLinkerLoad::TotalSize()
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h |
Include | #include "UObject/LinkerLoad.h" |
virtual int64 TotalSize&40;&41;
Remarks
Returns total size of the backing data storage.