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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FLinkerLoad
Syntax
TArray< class FLinkerPlaceholderBase &42; > ResolvingPlaceholderStack
Remarks
Used to track dependency placeholders currently being resolved inside of ResolveDependencyPlaceholder()... utilized for nested reentrant behavior, to make sure this placeholder is completely resolved before continuing on to the next.