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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FLinkerLoad
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h |
Include | #include "UObject/LinkerLoad.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp |
void ResolveDeferredExports
&40;
UClass &42; LoadClass
&41;
Remarks
Combs the ExportMap for any stubbed in ULinkerPlaceholderExportObjects, and finalizes the real export's class before actually creating it (exports are deferred when their class isn't fully formed at the time CreateExport() is called). Also, this function ensures that deferred CDO serialization is executed (expects its class to be fully resolved at this point).
Parameters
Name | Description |
---|---|
LoadClass | A fully loaded/serialized class that may have property references to placeholder export objects (in need of fix-up). |