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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FLinkerLoad
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h |
Include | #include "UObject/LinkerLoad.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp |
static FName FindNewNameForClass
&40;
FName OldClassName,
bool bIsInstance
&41;
Remarks
Utility functions to query the object name redirects list for the current name for a class Current name of the class. It will be None if no redirect found
Parameters
Name | Description |
---|---|
OldClassName | An old class name, without path |