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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FLinkerLoad
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h |
Include | #include "UObject/LinkerLoad.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/LinkerLoad.cpp |
UObject &42; FindExistingImport
&40;
int32 ImportIndex
&41;
The object that was found, or null if it wasn't found
Parameters
Name | Description |
---|---|
ImportIndex | The index of the import to hunt down |