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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FLinkerLoad
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h |
Include | #include "UObject/LinkerLoad.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp |
bool DeferPotentialCircularImport
&40;
const int32 ImportIndex
&41;
Remarks
Determines if the specified import should be deferred. If so, it will instantiate a placeholder object in its place. True if the specified import was deferred, other wise false (it is ok to load it).
Parameters
Name | Description |
---|---|
ImportIndex | An index into this linker's ImportMap, specifying which import to check. |