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Unreal Engine C++ API Reference > Runtime > CoreUObject > UObject > FLinkerLoad
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/UObject/LinkerLoad.h |
Include | #include "UObject/LinkerLoad.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Blueprint/BlueprintSupport.cpp |
bool DeferExportCreation
&40;
const int32 ExportIndex,
UObject &42; Outer
&41;
Remarks
Stubs in a ULinkerPlaceholderExportObject for the specified export (if one is required, meaning: the export's LoadClass is not fully formed). This should rarely happen, but has been seen in cyclic Blueprint scenarios involving Blueprinted components. True if the export has been deferred (and should not be loaded).
Parameters
Name | Description |
---|---|
ExportIndex | Identifies the export you want deferred. |
Outer | The outer of the export to potentially defer |